Nerve is a board game I originally designed in 2020. It is a multiplayer variant of the Royal Game of Ur. You can download the board as an A3 PDF to print.
Rules
Goal
The goal of Nerve is to get all of your pieces to the end first.
Setup
Each player begins with 7 pieces of their colour next to their starting zone (the end with 4 spaces).
Gameplay
Players take turns clockwise, beginning with the player who was most recently nervous.
On your turn roll 4 binary dice. A binary dice shows either a 0 or a 1. Move any of your pieces a number of spaces equal to the sum of the dice.
You follow a path starting from your coloured start zone, through the shared zone and into your coloured end zone.
You may not move 2 of your pieces into the same square.
You must roll exactly in order to "bear off".
If you have no legal move you lose your turn.
If you land on another player's piece that piece is returned to the beginning.
If you land on an arrow you may roll again.
Differences to other race games
You do not have to roll a specific number to begin. If you have a piece at the beginning you may simply move it into your start zone (if the appropriate space is available).
Unlike the rosettes in the Royal Game of Ur, arrows are not safe spaces.